It would be good to have some tools for investigating audio equipment quality and response. Both for live and stored reproduction. This would include amplifiers, tape-decks, speakers, microphones, MP3 players, and even the effects of various compaction formats like MP3, OGG, and all their variants and quality levels. It would be nice to generate various kinds of test signals, and to be able to analyze the reproductions. Analysis should reveal frequency response, distortion, noise, IMD, and maybe any other unexpected artifacts. Consider the new digital world of non-linear compressed formats. Are there visible quantization or levels or limits in the number of simultaneous tones that can be reproduced? OGG and MP3 reduce file size by 10:1. What are we loosing? What is it doing to the sound, especially to complex music? Some reports say OGG is cleaner than MP3 or vice versa. Which is it, and by how much? Does noise or distortion level rise with volume level, or is it constant? It would be nice to visualize the audio waveform in various ways. For example, to see the time-domain values generated, to confirm and understand their structure and range, and to compare the applied reference signal directly with the output signal coming out of the audio equipment. This is easier said than done. Merely sending four minutes of audio samples to gnuplot or Matlab results in a solid page of ink. Old osciloscopes had a way of synching onto a signal and showing just a few cycles. We need some software program that does that on the computer by reading any audio file. It would be nice to plot the frequency spectrum, and show distortion versus frequency and volume. Basic questions: What are we putting into our ears? What are the devices we use doing to it? In the past, such test equipment was incredibly expensive, and rare. Such results could only be viewed in audio magazines, few and far between. Now that digital audio cards are becoming available in most PCs, all we need is some cheap software to do all this analysis ourselves, and much more. So I am beginning to search for the following capabilities: 1. Signal generators: - Pure sine waves of various frequencies - Frequency sweeps from low to high. - Impulses, because impulse response reveals wide-band response and transient characteristics - White noise - Square and triangle waves - Ideally should write WAV, OGG, and MP3 formats that can be played or feed into audio devices. 2. Audio Plotters - Time domain and frequency domain. - Ideally that read WAV, OGG, and MP3 formats that can be recorded from various audio devices. - Distortion versus frequency or volume. 3. Analyzers - Compute spectrum for frequency response display. - Reveal THD and IMD. I am finding some projects that have rather monolithic tools, where the tool basically does some of these things, but not necessarily in the flexible way I am looking for. For example, probably coming from the earlier days of analog audio, some test programs expect to apply a test signal and be analyzing the output at the same time. This works great for speaker analysis, but doesn't apply for studying recording media. I have not been happy with what I have found so far. And it does not seem like it would be difficult to put something together closely matching what I need. It might be interesting to others as well. So I plan to post it. First I am developing simple text programs that generate test frequencies based on command arguments. These work great for scripting tests. Next, we need a good way to record audio from various sources onto the computer, and to possibly edit the recording to select specific test sections perhaps. {more to come} ...